Engaging Youths as Co-Creators in the Land Transport Master Plan Refresh

News Releases 11 Jul 2026 Land Transport Master Plan (LTMP)

Formation of Youth Panel for Transport and Transport Future Game Design Competition for Youths

           As part of the ongoing refresh of the Land Transport Master Plan (LTMP), the Land Transport Authority (LTA) is engaging youths to co-create and shape Singapore’s future land transport system. Through dedicated platforms, LTA is gathering youth perspectives and ideas to ensure that long-term transport plans remain forward-looking, inclusive, and responsive to evolving needs.

Youth Panel for Transport

2.        A key pillar of this effort is the formation of the Youth Panel for Transport, established in partnership with the Ministry of Culture, Community and Youth (MCCY) and the National Youth Council (NYC). The panel will bring together around 30 youth leaders aged 17 to 35, including students, fresh graduates, and young working adults who are active in their communities and have a strong interest in transport and policy issues. This initiative is part of the broader SG Youth Plan, which will be launched at the SG Youth Forum later this month.

3.        Youth Panel members will discuss transport challenges and propose solutions. Working in groups, members will explore topics such as improving connectivity, enhancing comfort amid climate change, leveraging technology to improve travel experience as well as building a more gracious and inclusive public transport system. Members will also participate in facilitation workshops and support public engagement activities, helping to gather views and spark conversations on transport issues among their peers. Their recommendations to improve Singapore’s transport system will be considered as part of the LTMP refresh.

Transport Future Game Design Competition

4.        LTA also launched the Transport Future Game Design Competition in March 2026 to engage youths through a creative and interactive platform. The competition invited students to design games that reflect their aspirations for Singapore’s transport future, and explore the trade-offs involved in transport planning. A total of 78 proposals were received from 24 secondary schools and 16 junior colleges, polytechnics and Institutes of Higher Learning.

5.        To support the participating teams, LTA organised a workshop on 24 April for more than 200 students. The workshop introduced key LTMP themes and considerations in land transport planning, including balancing competing objectives such as efficiency, inclusivity, cost and sustainability. Students also received guidance on game design from the Civil Service College’s Applied Training and Simulations Team, before developing their proposals.

Balancing Trade-offs and Incorporating Diverse Mobility Needs

6.        Overall, the submissions demonstrated a strong appreciation of the complexities involved in transport planning. Many proposals explored trade-offs in a land-scarce environment, requiring players to balance competing priorities such as commuter satisfaction, travel time, affordability and environmental impact.

7.        A notable feature across many games was the incorporation of diverse commuter perspectives, including seniors, persons with mobility challenges, families with young children as well as other less visible vulnerable groups who are underserved or have unmet needs. By placing players in these different roles, the games encouraged empathy and a deeper appreciation of different mobility needs when planning or designing a transport system.

8.        Twelve proposals were shortlisted based on how effectively they integrated LTMP themes such as inclusivity and sustainability, thoughtfulness in exploring transport trade-offs, quality of their gameplay design, level of engagement, and originality of ideas. The proposals included simulation games that replicate planning decisions, role-playing and debate-based games that explored transport scenarios.

9.        These teams subsequently presented their proposals to an audience that included Minister of State Baey Yam Keng, LTA senior management, and a judging panel comprising representatives from LTA, NYC and a gamification specialist. Awards were conferred to recognise the most outstanding game concepts across the Secondary School and Tertiary/IHL categories. More information on the winners and shortlisted proposals are listed in Annex A.

10.      Together, the Youth Panel and the Transport Future Game Design Competition reflect LTA’s commitment to involving our youths in shaping Singapore’s land transport future. These initiatives provide meaningful avenues for youths to contribute ideas, explore policy trade-offs and help build a transport system that is inclusive, innovative and future-ready.


Annex A:  Shortlisted Teams for Transport Future Game Design Competition

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